Dvorkin
Small fey, chaotic neutral
Armor Class 15 (natural armor)
Hit Points 38 (7d6 + 14)
Speed 25 ft. (40 ft. in beast form)
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 18 (+4) | 12 (+1) |
Skills Animal Handling +5, Perception +7
Condition Immunities Charmed
Senses Darkvision 120 ft., Passive Perception 17
Languages Common, Sylvan (can’t speak in beast form)
Challenge 1 (200 XP)
Proficiency Bonus +2
Bestial Appearance.
As a bonus action, the dvorkin can take the form of a Small beast or revert to its true form. The dvorkin’s statistics are the same in each form, except where noted in this stat block.
Keen Hearing and Smell (Beast Form Only).
The dvorkin has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Sentinel’s Sight.
The dvorkin can see invisible creatures and objects as if they were visible, and it can see 60 feet into the Ethereal Plane.
Watchdog.
The dvorkin can’t be surprised and magic can’t put the dvorkin to sleep.
Claw.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Bite (Beast Form Only).
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.